Privacy Policy
Applies to the BGRC game on the web (bgrc-3530c.web.app), for Android (com.mechitall.bgrc), Windows, macOS and Linux, and these web pages
BGRC is a simulation game: bots live, mate, evolve and build kingdoms. You can play entirely offline. The optional online features (cloud saves, a shared gene pool, published kingdoms, a weekly challenge and multiplayer rooms) need a small amount of information, described here.
In short: you never have to give us your real name, email or location. Online, we keep the name you choose and the game data you send. There are no ads, no analytics or tracking, and no purchases. You can delete everything from inside the game at any time.
1Who we are
MechItAll LLC, Florida, USA ("we," "us") makes BGRC and is the controller of the personal information described here. Contact: contact@mechitall.com.
2Information we collect
Nothing is sent anywhere until you open the 🌐 Online window or join a multiplayer room. Then:
| What | Details | Why |
|---|---|---|
| Account ID | A random ID created by anonymous sign-in through Firebase Authentication. On the website only, if you choose Link Google account, also your Google account's ID, email address and display name. | To keep your online data yours and, with Google, to reach it from another device. |
| Player name | The name you pick (up to 30 characters). Until you pick one it is "Guest-" plus four characters of your ID. | Shown next to what you share and in multiplayer rooms. |
| Cloud saves | The saved world (compressed simulation data: bots, land, chronicle, your in-game actions) and a summary (game mode, difficulty, seed, year, population, land, wealth, size, time). Autosaved every 5 minutes while the Online features are connected. | So you can continue a world later or on another device. |
| Gene pool | A bot's genome (traits, body, color, behaviour code, worlds it travelled through), its name and your player name, when you press Share genome. | Other players can bring it into their worlds as an immigrant. |
| Published kingdom | A summary of your kingdom (name, color, mode, years, population, land, average traits and up to four genomes) and your player name, when you press Publish. | It can appear as a rival kingdom in other players' worlds. |
| Weekly challenge | Your score, the week, the final tick and checksum, your in-game actions (so anyone can replay and verify the run) and your player name, when you press Submit. | The weekly leaderboard. |
| Multiplayer rooms | Room settings, the members' IDs and player names, whether each member is online, how fast each device runs the game, the in-game actions of each turn and copies of the shared world. Your own list of rooms you belong to is private. | To run games where several players share one world. |
| Technical data | Like any internet service, Google's servers process your device's IP address and basic request data when the game talks to Firebase, loads the Firebase code, or loads its fonts from Google Fonts. | To deliver the game and run and secure the online features. |
Stored only on your device (never sent to us): your worlds and local saves, settings and display preferences, and a copy of your player name.
3What we don't collect
- No location, contacts, photos, camera or microphone access.
- No advertising ID, ad networks, analytics, crash reporting or tracking.
- No purchases or payment information: the game is free.
- No chat: players in a room see each other's names and in-game actions only.
4How we use it, and legal bases
We use the information above only to provide the online features you choose to use (performance of our contract with you) and to keep them working, fair and secure, for example by letting anyone verify a challenge score (legitimate interests). We don't sell or rent your information, use it for advertising, or profile you.
5What other players can see
Everything you share is public to every BGRC player: shared genomes, your published kingdom, and challenge scores with their replays, each with your player name. Players in a multiplayer room with you see your player name, whether you're online, and your kingdom and actions in the shared world. Your account ID is visible to other players' devices in rooms and shared items, but it is a random code that doesn't identify you. Your cloud saves, your Google email and your room list are private.
When another player brings your shared genome or kingdom into their world, that copy becomes part of their world and stays there even after you delete yours.
7How long we keep it
Cloud saves, shared genomes, published kingdoms, scores and your profile stay until you delete them or your account. Multiplayer rooms are deleted when their last member leaves; a long-term room stays while at least one member remains. Google's backups may hold deleted data for a short period before it's overwritten.
8Your rights and controls
- Delete everything: 🌐 Online → Delete my online data removes your cloud saves, shared genomes, published kingdom, scores, room list, profile and account. See Delete your data.
- Delete single items: the ✕ next to a save, a shared genome or your score, and Unpublish my kingdom.
- Correct: Change name in the Online window.
- Access and portability: load any cloud save and use Export, or email us for a copy of your data.
Depending on where you live (for example the EU, UK, California or Brazil), you may have further rights, including to object to or restrict processing and to complain to your data protection authority. To use any right, email contact@mechitall.com; we answer within 30 days and won't treat you differently for using your rights.
9Children
BGRC is meant for players aged 13 and over and isn't directed at children under 13. We don't knowingly collect personal information from children under 13 (or under the minimum age in your country). If you believe a child has given us information, contact us and we'll delete it.
10Security and international transfers
Data is sent encrypted (HTTPS) and protected by access rules, so players can only change their own data. Our providers may process data in the United States and other countries; where required we rely on Google's standard contractual clauses.
11Changes
If we change this policy we'll update the date above, and tell you in the game if the change is significant.
12Contact
MechItAll LLC · Florida, USA · contact@mechitall.com